Chapter 3: Fireball
Quinn Alimar
It has been a month since our last adventure in Blue Alley.
Since then, word has gotten around about the dissolution of the magical alley.
We’ve opened our inn and allowed the elf spirit Lif to serve customers. It
appeared the life we had built for ourselves was off to a good start. My mom
had even come to live at the inn and took an active role in making the inn
work.
This morning, disaster struck. An unexplained explosion took
the life of my mom and Yasuo’s advisor. I didn’t realize she was suddenly gone
as I was too involved in tending to the wounded in front of the inn. A sadness
fell upon me to be replaced with a need for justice as the explosion appeared
to be some sort of attack.
My compatriots were able to glean several hints before the
City Watch arrived on the scene. A mechanical man was seen on the roof nearby
and apparently launched the fireball that caused so much loss. Such creations
can only come from the House of Gond. Yasuo and I stormed over to the temple
with Thia and Davian on our heels.
We entered the temple, seeking an audience with the head of
the temple. Our request was met quickly and our story was heard. The situation
we described seemed unlikely to the Gond holy man. He said our description
matched that of Nim who is a nimblewright, or mechanical man. The Gond leader
brought us up to the upper floors of the temple. He unlocked a door and
introduced us to Nim. After a bit of questioning, Nim revealed that he had
created a copy of himself.
A silence dropped over the room. Yasuo and I burned a hole
in the man demanding to know how this could happen. The Gond leader began
stuttering apology after apology. He brought in several servants and had them
remove all the nimblewright’s tools and materials. When asked about the rogue
nimblewright, he produced a nimblewright detector. Some handheld device that
would spin when in proximity of a nimblewright. It only had a limited range
unfortunately. We had little choice in the matter.
I made arrangements for my mom’s burial. The servants of
Tempus laid my mom to rest with the most care and respect. I gave my eulogy for
my mom, wishing her better in the afterlife than was offered on this plane. Her
death will see justice served. This is my vow.
The next days had us covering the northern wards. Finally,
we got a hit. At dusk the detector activated next to a manor. Taking a moment
to investigate the manor grounds, we noted the faint sounds of battle inside.
Something was amiss and we could not wait for the authorities.
We made our way over the walls into the grounds. Almost
immediately, we were jumped by a trio of shadow creatures. They were dispatched
quickly by our hand without alerting anyone. Surprise was still on our side.
A door on the side of the manor seemed to be the best
option. We entered into a storeroom and kitchen area. The aftermath of battle
was seen on the other side of the fireplace where many house guards had fought
and fallen. Tempus would be pleased they died in service to their master. There
were a pair of brigands going through the room, looting what they could. They
would be dealt with but first we must see to the well-being of the lord and
lady of the manor as well as any other innocents.
We ascended the stairs from the kitchen area and came across
the servants’ quarters. The doors in this section were investigated and we
found the household staff. I instructed them to close and barricade the door.
We would see to the invaders.
A quick descent down the stairs again put us back in the
kitchen. We snuck quickly across the main room and ran up the stairs where
battle sounds were heard. The scene looked strange. The seating area upstairs
was being held by a contingent of house guards, including a large half-orc. The
invaders didn’t appear to be pushing too hard. Off to the side, a hardened
rogue was trying to cut through a door and was being guarded by a few invaders.
Whoever was on the other side of the door appeared to be in the greatest
danger.
I leapt through the guards and began my assault on the man.
He turned to face me, launching several snakes my way. I landed several hits
and spells against the rogue before falling to the ground. The next thing I
knew I was roused by my compatriots. A glance over my shoulder revealed they
had taken down the main invader as well as the others.
I stood up. Taking a breath, we went over to talk to the
Lord and Lady of the manor. Forgive me but the lady appeared quite annoyed with
our rescue. I would have thought our assistance would be welcomed but the
opposite seemed true. I took the body of the leader and made a move down the
stairs, informing the lady we would be leaving. Her half-orc bodyguard came
over and took the body from me. She made a veiled threat, informing us to leave
the manor immediately or be considered intruders. Confused, we left the
premises.
We returned to our inn in Trollskull Alley and tended to our
wounds. Sleep came quickly. The next day we began to discuss the events of the
battle. More questions came and needed answering. As the lord and lady of the
house were not receptive to our help, perhaps the staff we saved would be more
forthcoming.
We went back to the ward and staked out the manor. A butler left
the house towards the market. We approached him and asked him about the events
of last night. He begrudgingly spoke to us. The lady of the manor was a scary
woman apparently. He had seen some strange disturbing garments bearing unholy
symbols.
We thanked the butler for the help and went back to the inn.
Some plot was at work here and nothing good would come of it. More investigation
would be necessary to get to the bottom of this and we could not be certain of
who to trust. It will be up to us.
Thia Liadon
Flamerule 1492DR - Explosion at The House of Spirits
The day began as most other days. Davian and I were preparing the
Trollskull Manor taphouse (now called The House of Spirits), for another day of
business. Uumaga and Quinn’s mother had just left to do some shopping.
A deafening explosion in the street blew in the windows and door
and sent billowing fire and debris...including bodies...flying. I was shocked
and disoriented, and needed a moment to get myself together. Davian looked
fine, so I ran to the door. What I saw was death and destruction. There were
three corpses near our front door. The closest was a gnome near our front
steps. Just behind him lay two men who wore black cloaks and armor. One
of the men had a tattoo of a winged snake, so the men must be Zhentarim. A
movement caught my eye. A little boy tucked something into his shirt. I went
over to him and kindly asked what he had found. He produced a necklace with
three white globes, telling me that it had fallen into the rain barrel. He gave
me the necklace and ran off. I tucked the necklace away and looked around for
what to do next. There were many dead and wounded. Among the dead were Uumaga
and Quinn’s mother! I was filled with disbelief and sorrow. I had known them a
short time and had already grown to care about them and appreciate them. This
would be far more devastating to Yasuo and Quinn.
Davian called to me, directing me to the Tally’s shop. Apparently
a cloaked man had taken something (a pouch) from the gnome and was seen heading
to the Bent Nail. Tally greeted us at the door and said that there was no one
in the shop. We checked out back, but if someone had run to the back alley,
they were long gone my now.
Quinn talked to an injured woman who said that a puppet without
strings threw it down from the greenhouse. We later pieced together that “it”
must have been one of the globes from the necklace. I later spent some time
investigating the necklace and discovered that is is a Necklace of Fireballs.
Each globe is a fireball. The necklace has three remaining globes, and three
missing. So between one and three of those globes caused all of this destruction.
The blast was centered about 10 feet from our tavern’s door.
Yasuo investigated the greenhouse and found a gray cloak with a
silver gear symbol. It’s a toothed cog with four spokes. Later, Quinn told us
it’s the symbol of Gond the Maker. Those who worship at the Temple of Gond--The
House of Inspired Hands--create all sorts of mechanical items. He described how
the followers had made a nimblewright (a puppet without strings) for a parade.
The neighborhood watch arrived and took charge of the situation.
Sergeant Cromley questioned us and Barnibus Blastwind of the Watchful Orders of
Magists Guild was also there to investigate. Yasuo, with his diplomatic ways,
persuaded Sergeant Cromley to share information. It appears that the gnome who
was at our doorsteps was running from three pursuers. Though only two of them
were dead. The third pursuer must have stolen the gnome’s pouch and run.
Neither the gnome nor his pursuers were aware of the bomb.
The cloak with the gear symbol seemed like our best lead, so we
headed to the House of Inspired Hands. We arrived at the building and saw a
figure sitting on the roof. It released a bird which flew at Yasuo to attack.
How kind. Inside the building were marble pedestals displaying various odd
items, such as a flying machine, a submersible, and a “waking helmet.” We were
greeted by Valetta, a bronze dragonborn. Quinn explained the situation and we
were lead to Nim the nimblewright’s room. Nim was the troublemaker who sent the
mechanical bird at Yasuo. Some time ago, he had constructed a nimblewright
friend. He programmed it with additional functions...It escaped several weeks
ago. He created a nimblewright detector and gavit it to us. It detected the
proximity of a nimblewright within about 500 feet. Valetta offered us a reward
to find and destroy the nimblewright. For starters, he gave us a barking box.
It’s a small metal cube that detects vibrations in the ground within 15 feet,
emitting a dog bark as an alarm.
We then went to the Yawning Portal to find Yagra, who is
affiliated with the Zhentarim. She introduced us to Daval Starsong, a sun elf
and master of opportunity. He said that the man who fled the scene this morning
was Urstul Floxin, the leader of the splinter Zhentarim group and master
assassin. He is often seen in the North Ward. With that, we headed to the North
Ward. But upon our arrival to the North Ward, Davian received a paper bird from
Renaer saying to meet him at the House of Hands immediately. Off we went.
Renaer seemed anxious. He gave us his condolences, then went on to say that the
explosion might have been because of him. His father’s spies had been following
him. One of those spies--a gnome named Dalakhar--was on a mission for his
father (who is in Neverwinter) to find the Stone of Golorr. Yasuo persuaded
Renaer to seek out Sergeant Cromley to give this account.
Urstul Floxin |
We continued our search for the rogue nimblewright. Evening was
approaching as we came upon Gralhund Villa, and the nimblewright detector gizmo
started spinning. Yasuo heard faint sounds of a sword fight and screaming
coming from the main building. We climbed the wall and fought off a shadow man
and his two shadow dogs which had glided across the yard to attack us. We ran
up to the main door, but of course it was locked. Quinn was unable to pick the
lock, so we entered through the back door into the kitchen. We found a maid,
dead, and took her set of keys. Up a flight of servant stairs, we found a room
where several servants huddled. They said that their guests--ruffians--who Lord
and Lady Gralhund had invited, were now killing them. Back in the large great
hall, Quinn distracted some of these ruffians with a spell and we all snuck up
the main staircase. We were greeted by a battle between Zhents and Gralhund
guards. A man with distinct burn marks is trying to batter a door down. He has
three living snakes wrapped around his arms. Quinn runs at this man while Yasuo
and Davian join the battle against the Zhents. The three snakes sprout wings
and fly off to attack Quinn. Urstul, the man, also attacks. He strikes Quinn
with a sword, knocking him out. Urstul also attacked Yasuo, badly wounding him.
I dealt some heavy damage to Urstul with Mind Spike and Davian finished him off
with Chromatic Orb. Thank goodness for Primara. She healed Quinn! Lord and Lady
(Orond and Yalah) Gralhund acted oddly. Rather than being being grateful for
helping them, we were essentially ordered out. The half-orc, Hrabbaz, was possessive of Urstul Floxin’s
body. The half-orc looked incredibly strong, and we didn’t see what fighting
would accomplish, so we returned to the tavern.
Later, we would speak with one of the servants who we encountered
at the Gralhund villa. One of the butlers was heading into town on errands, and
we were able to speak with him. With all of the deaths at the villa, he was now
Head Butler. Apparently the ghostly man and dogs we had killed was the
groundskeeper. The butler said that the nimblewright puppet had been there for
weeks and had disappeared that night. By the time he and the other servants
exited the room, the city watch was there and the bodies were gone. He went on
to say that Lord and Lady Gralhund are strange and immodest. They walk around
naked, and they wear odd robes with symbols of a goat head and blood. He
mentioned Corynax, a being from the lower plain who had escaped from hell and
is in the shadow realm. He also said that Orond is a cowering dog when Yalah is
around, but he is a tyrant otherwise.
The next day, Yagra came to us at the tavern, asking us to hide
her for a tenday. She said that Daval Starsong had been arrested. The city
watch was hunting down Zhentarim members for questioning and arrest. We agree
to hide Yagra, knowing that she is good and not part of the splinter Zhentarim
group. Plus, she agreed to pay us 500 gold! That’s just what we need to get the
tavern up and running again.
Sergeant Cromley came to us with more information. They had used a
spell to speak to the dead. It turns out that the gnome stole the Stone of
Golorr from the lair of a beholder named Xanathar. The gnome worked for the
open lord of Waterdeep. He believes that the Stone of Galorr is the key to
finding a hoard of dragons somewhere in the city.
Davian Targana
“Well boy, looks like you need me after all.” Keilier gloated once
things has calmed down and Davian was alone. “In fact, I believe I’m
responsible for saving multiple lives. You’re welcome.”
Davian stewed. “Yes, you were SO helpful back there.
Tell me how helpful you were those times when the spells DIDN’T hit?”
“That’s no way to talk to me boy. Besides, a craftsman is
only as good as the materials and the tools he is provided.”
“Says the unskilled craftsman.” Davian spat back “Just shut up for
a moment, I need to figure this Corynax thing out”. Davian’s mind raced
as he thought back to his discovery of Lady Grahlund being a worshipper of
Corynax, his mother’s killer. Is it looking to gain a foothold above the
surface? Is Lady Grahlund conspiring with Corynax? Is Corynax
unaware of what she’s doing? Was the nimblewright working on behalf of
the Corynax cult when he threw that fireball at the group in front of our
tavern? If so, how did that cult even come upon the nimblewright and what
did they say to convince it to work with them? Corynax must be aware of…
“Yes, what an odd coincidence that Corynax would re-enter your
life.” Keilier stated, interrupting Davian’s train of thought. “Of course, what
some call coincidence, I call ‘a simple explanation for those that don’t have
the mental faculties to see the cause of the effect.’” When Davian didn’t
reply, Keilier continued “Simpletons, I’m talking about simpletons! You
are the epitome of this. You and your group blunder through this city,
and you pat yourselves on the back when you get a result that you believe
furthers your investigation. Take the Grahlund manor as an example: what
was your goal? Simple, you had none! You dashed in only because you
wanted to be ‘heroes’. What did it get you? An angry noble, a pile
of dead bodies, and two of your own joining that pile for a short time.”
With every sentence, Davian’s anger built. It took
everything he had to suppress it, knowing it would just make Keilier
pleased. Unfortunately, Davian realized that Keilier must have noticed
the anger, as a feeling of smug satisfaction seemed to spread within a part of
his mind.
“Fine! What would you have done?”
“Me? Nothing. Well, nothing for the family, unless
they were between my objective and me. You didn’t even check the stables,
or have your unicorn check. Your objective was to locate the
nimblewright, saving the family wasn’t even secondary. The nimblewright
got one fireball necklace, what’s to say it doesn’t have a second? Or
something equally bad. You also risked our capture or death by helping
the family; would saving them further your mission?”
Davian was speechless, as that made a certain amount of
sense. He was conflicted, as he knew that catching the nimblewright was
the purpose in being there. As this crossed his mind, he could hear his
father’s reassuring voice. “You did the right thing. It may not
feel like it now, but saving these people was important.”
“Apparently you didn’t understand me. As I already told you,
it wasn’t the right thing, it was the emotional thing.” Keilier said “Your
group let emotions take over instead of looking for the objective. The
nimblewright got away, and now you have no clue as to what your next step
is. Brilliant!”
Davian was about to respond when Keilier continued “You…present an
issue I must research. I’m done with you for now anyway. Don’t think that
you’ve won, as that’s not even in the realm of possibility.”
With that,
Davian felt the presence leave, but a headache, anger, and confusion quickly
filled the void.
Yasuo Shimazu
The leaves are no more
The blossoms have all fallen
Cold winter has come
- Shimazu Yasuo
I arise early after a sleepless night and prepare my funeral
kimono. It is all white, the color of sorrow. I take great pains to
ensure that I am as presentable as I would be had Uumaga been here rather than
there, as a show of my respect. She had been a wise and dedicated teacher
and advisor, and I have learned many useful and necessary things from her.
She will be greatly missed.
Many of the mundane duties of the funeral rites have fallen to me
to perform, as there are few here who know them. My Warriors Resolve will
be heavily tested today as I strive to perform with honor while keeping my
sorrow hidden. I will not shame her memory with senseless blubbering and
wailing as the people here seem to do. There will be time enough to feel
sorry for myself when I am in private. It is not for the dead that we mourn,
they have moved on to the next life and do not care. It is for ourselves
and the hole our loved ones leave behind them.
The local priests have lain Uumaga's body in a fine wooden coffin
at my request, facing north, and have performed their rites as they see fit.
I must now use my regrettably meager skill and knowledge of the
traditions of my homeland to fill in the gaps. I may have seen this
performed many times at the palace but I am by no means a priest. I can
only pray that the spirits of my ancestors guide me.
I have chosen the most auspicious day for Uumaga to start her
journey into the next life, and to bring what mourners may come. This I
can do well, at least.
As I approach the shrine I see the white paper streamers of the
Kamidana Fuji wrapping the shrine to protect it from mischievous spirits, and I
enter to begin the final rites.
The first thing I do is sprinkle water on Uumaga's lips, The Water
of the Last Moment. Next I lay my very best tanto on her chest, that she
might be able to defend herself from evil during her journey. I have
asked one of the priests to consecrate a new name I have chosen for her, one
using one of the more uncommon characters of my native tongue, one only
scholars remember the meaning of. A sign of high honor. The burial
name is necessary to allow the spirit to continue uninterrupted on its journey
to a new life. Without that precaution the spirit might hear its name
being spoken at the funeral and try to return to its body instead.
I place a small table next to the coffin and on it I place
flowers, incense, and candles. I place a fresh white kimono in the coffin
with her, even though she is currently wearing one pristinely white as well, so
that at the end of her journey she might change to meet her fate with perfect
dignity.
When those and other preparations have been completed I place
myself on the tatami mat reserved for me and pick up my prayer drum. It
is small and thin, and the skin is painted with Uugama's name so that when the
spirits hear it they will know who it beats for, and speed her on her way
across The River of Three Crossings. I light a stick of incense and begin
to beat the drum slowly, and the priests begin to chant. Three times I
offer incense during the ceremony, maintaining a perfect beat. Once the
third is lit the ceremony ends, and those few who know her offer their
condolences one by one. The line is not long.
After the last person has paid their respects I bow low to Uumaga
and offer a final prayer before making my way back home as well, to await word
of her cremation.
Sometime later a priest arrives to escort me to Uumaga's ashes,
and we travel together in silence. I sift through the ashes to find and
sort the bone fragments so that I may place them in the urn in proper order.
It would not do to place her upside down, and I trust no other to perform
this task.
When Uumaga has been placed in the urn that I have had
commissioned for the purpose I seal it with white prayer paper and wrap it in a
small silk bag. I seal that in a well-padded crate that, along with
passage for it back to my native land, has been generously provided by my host.
Finally, when all my duties have been tended to, I make my way
back home where I proceed to get good and professionally drunk.
In white robes I sit
The rain pounds mercilessly
Or is that my tears?
- Shimazu Yasuo
No comments:
Post a Comment